Albert Heijn Scan & Go

WHEN

2017

DONE AT

Handmade

WITH

Nate Grubbs

FOR

Albert Heijn

MY ROLE

UX, Design, Prototyping

THE ASK

Redesign the instore self-service checkout for Albert Heijn grocery stores.

IDEATION

Explore different options to pick a winning layout

We began exploring several layout options to validate clarity and ease of use. From a first round of explorations the best elements were combined into a new layout that's coherent, clear and simple to use.

ah-ScanGo_Movie-cmvh01

SCANNING

Start building a list by scanning your groceries

The new layout offers a clear separation between instructions on the left and your list of scanned groceries on the right.

LOYALTY

Select a payment method to continue

We help explain moving into checkout by moving the scanning list center stage.

In case they haven't yet, we remind customers to scan their loyalty card to get a discount.

09-Payment
Zelfscanpark in AH Wageningen
11-Pin-instruction-1

PAYMENT

Finalize your payment on the PIN-terminal

We continue guiding users towards the next step in the checkout flow with cues that point to objects in the real world.

Customers can finalize their payment using the PIN-terminal located on the side of the screen.

CHECKOUT

A touch of  'magic' as you leave for the exit

We evoke a positive emotive response at the end of checkout with a receipt that 'magically' transitions from a digital into physical form.

12-End-animation
Magical-receipt
twitter

"This animation at my local supermarket makes me very happy."

Juan Buijs, UX Copywriter

260 retweets, 1.124 likes

See it all in action

WHEN

2017

DONE AT

Handmade

WITH

Nate Grubbs

FOR

Albert Heijn

MY ROLE

UX, Design, Prototyping, Cardboard Mockup

Did I catch your interest?

Feel free to reach out.

casper@iamtwofour.com

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